Profile Perfect Level 224 Answer
The complete solution for this puzzle is presented in the table below, followed by a step-by-step walkthrough to help you follow every deduction.
| Trait | Bus Stop A | Bus Stop B | Bus Stop C | Bus Stop D |
|---|---|---|---|---|
| Type | Enclosed Stop | Pole Stop | Shelter Stop | Bench Stop |
| People Count | 0 | 6 | 4 | 3 |
| Destination | Graveyard | Bank | Restaurant | Mall |
| Wait Time (Minutes) | 30 | 2 | 5 | 12 |
Clues of Profile Perfect Level 224
- Stops for buses to Mall and Bank are not neighbors
- People at the Pole Stop are heading to the Bank
- The Shelter is between the Bench and Pole
- Waiting for the Graveyard bus would take the longest
- There are 5 buses every hour that goes to the Mall
- There is nobody inside the Enclosed Stop
- people are waiting for the bus that comes every 5 minutes
- Number of people inside the Shelter is not multiple of 3
- waited for 12 minutes before a bus came
How To Solve Profile Perfect Level 224
This puzzle revolves around four sequential transit stations, Bus Stop A through Bus Stop D. You will need to track physical stop styles, traveler counts, destinations, and bus schedules. The key to solving this grid is using positional clues between the physical stop structures, combined with direct math relationships for bus frequencies and wait times.
Step 1: Map the physical stop types and isolate the Enclosed Stop
Start by identifying the physical layouts of the four bus stops.
Clue 6 states that there is nobody inside the Enclosed Stop, establishing that the Enclosed Stop has a People Count of 0.
Next, look at Clue 3, which notes that the Shelter is between the Bench and Pole. Because the puzzle columns run in sequence from Bus Stop A to Bus Stop D, a stop placed between two others must occupy an interior slot. Bus Stop C is the Shelter Stop, positioned directly between the Pole Stop at Bus Stop B and the Bench Stop at Bus Stop D.
Because Bus Stops B, C, and D are accounted for by the Pole Stop, Shelter Stop, and Bench Stop, Bus Stop A must be the Enclosed Stop.
Connecting this back to Clue 6, Bus Stop A has a People Count of 0.
Step 2: Assign the Bank and Mall destinations using neighbor restrictions
Now look at the destinations connected to specific physical stops.
Clue 2 directly connects the Pole Stop to the Bank. Because Bus Stop B is the Pole Stop, Bus Stop B's destination is the Bank.
Next, Clue 1 states that the stops for buses going to the Mall and the Bank are not neighbors. Bus Stop B is the Bank, so its adjacent neighbors, Bus Stop A and Bus Stop C, cannot lead to the Mall.
The only remaining non-adjacent column for the Mall is Bus Stop D. Therefore, Bus Stop D's destination is the Mall.
Step 3: Calculate the wait times for the Mall and Graveyard
Clue 5 states that there are 5 buses every hour that go to the Mall. An hour has 60 minutes, so dividing 60 minutes by 5 buses gives an average wait time of 12 minutes. This matches Clue 9, which mentions waiting for 12 minutes before a bus came. Since Bus Stop D is the Mall, Bus Stop D has a Wait Time of 12 minutes.
Next, consider Clue 4, which states that waiting for the Graveyard bus would take the longest. Among the four stops, the longest wait time is 30 minutes.
Bus Stop B already goes to the Bank, Bus Stop D goes to the Mall, and the remaining available destinations are the Graveyard and the Restaurant. Because the Graveyard has the maximum wait time of 30 minutes, it belongs to Bus Stop A, the only unassigned stop that can accommodate the highest wait duration.
Bus Stop A's destination is the Graveyard, and its Wait Time is 30 minutes.
Step 4: Determine the remaining wait times and destinations
With Bus Stop A at 30 minutes and Bus Stop D at 12 minutes, only two wait time values remain: 2 minutes and 5 minutes.
Clue 7 mentions people waiting for a bus that comes every 5 minutes. This 5-minute wait time belongs to Bus Stop C.
That leaves the remaining 2-minute wait time for Bus Stop B.
Now check the destination trait. Bus Stop A is the Graveyard, Bus Stop B is the Bank, and Bus Stop D is the Mall. The only destination left on the board is the Restaurant, which fills the open slot at Bus Stop C.
Step 5: Solve the People Count using divisibility rules
You now need to distribute the remaining crowd sizes: 3, 4, and 6 people.
Clue 8 states that the number of people inside the Shelter is not a multiple of 3. Bus Stop C is the Shelter Stop. Looking at the remaining values:
- 3 is divisible by 3
- 6 is divisible by 3
- 4 is not divisible by 3
Because 4 is the only number among the remaining values that is not a multiple of 3, Bus Stop C must have a People Count of 4.
Solution: Finish the remaining matches
Only two crowd counts remain to be assigned: 3 and 6, belonging to Bus Stop B and Bus Stop D.
The completed schedule confirms that Bus Stop B accommodates 6 people waiting for the Bank bus, and Bus Stop D accommodates 3 people waiting for the Mall bus.
All four columns are now fully resolved:
- Bus Stop A is an Enclosed Stop with 0 people, heading to the Graveyard with a 30-minute wait.
- Bus Stop B is a Pole Stop with 6 people, heading to the Bank with a 2-minute wait.
- Bus Stop C is a Shelter Stop with 4 people, heading to the Restaurant with a 5-minute wait.
- Bus Stop D is a Bench Stop with 3 people, heading to the Mall with a 12-minute wait.
Key Clues Explained In Profile Perfect Level 224
Clue 3: The Shelter is between the Bench and Pole
This clue provides the structural backbone of the layout. Because the four columns represent an ordered sequence of physical bus stops, placing the Shelter between the Bench and Pole means the Shelter must sit on one of the inner columns. Pairing this with the fact that the Enclosed Stop has 0 people pins the Shelter to Bus Stop C, the Pole to Bus Stop B, the Bench to Bus Stop D, and the Enclosed Stop to Bus Stop A.
Clue 1: Stops for buses to Mall and Bank are not neighbors
Neighbor clues in logic grid puzzles refer to directly adjacent columns. Once the Pole Stop at Bus Stop B is identified as the Bank route, neither Bus Stop A nor Bus Stop C can serve the Mall. This immediately forces the Mall destination into Bus Stop D without needing any other destination clues first.
Clue 5: There are 5 buses every hour that goes to the Mall
This clue requires converting an hourly frequency into an interval in minutes. Dividing the 60 minutes of an hour by 5 evenly spaced buses yields a 12-minute interval. This ties directly into Clue 9 and confirms that the Mall at Bus Stop D carries a 12-minute wait time.
Clue 8: Number of people inside the Shelter is not multiple of 3
This clue narrows down the numerical options for Bus Stop C. With counts 3 and 6 being multiples of 3, and 0 already assigned to Bus Stop A, the only possible crowd count that is not a multiple of 3 is 4. This neatly locks in Bus Stop C's passenger count.
Final Thoughts
Solving Profile Perfect Level 224 relies on establishing the physical order of the bus stops early on. Once you position the Shelter Stop between the Pole Stop and Bench Stop, the adjacency rule between the Bank and Mall unlocks the destinations, allowing the math-based wait times and passenger counts to fall into place smoothly.


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