Colony Flow Level 467 presents a dense pixel art challenge featuring a beaver wearing red and cyan 3D glasses while playing a guitar. Your goal is to guide ants along emerging paths to consume every colored tile on the board without overfilling your five waiting slots. With a locked block in the tray and connected blocks waiting deeper in the stack, managing your pick order is the only way to reach the finish line.
Colony Flow Level 467 Board Breakdown
Starting Colors and Blocks
The pixel art canvas displays a cartoon beaver holding an electric guitar against a white and light blue backdrop. A red music note sits in the upper left corner, while green foliage stretches across the upper right. The character itself features brown and tan fur on the head and paws, white cheeks, and prominent sunglasses with a cyan green lens on the left and a bright red lens on the right. The guitar body below combines deep blue and purple tiles, extending into a tan and brown fretboard across the right half of the board.
Your bottom tray begins with five active blocks on the front line. These include a light blue block with a count of 35, an orange block of 25, a dark brown block of 25, a peach block of 21, and a magenta block of 18. Hidden right behind this first row are several high value tiles, including two large white blocks with counts of 45 and 40, a charcoal block of 38, a light cyan block of 15, and another light blue block of 35.
Paths, Obstacles, and Limited Space
The main challenge on this board comes from tight access paths and two special mechanics. On the middle left edge of the character, a golden key tile sits embedded among the white and blue background tiles near the guitar body. Reaching this key is mandatory because a yellow lock block rests deeper in the bottom tray. Until your ants consume the key tile on the board, that locked block cannot be deployed.
In addition to the lock and key mechanic, a pair of connected blocks appears further down in the queue. A charcoal block with a count of 36 is physically linked to a white block with a count of 45 by a solid connector bar. When you tap one of these connected blocks, both must move into your waiting slots together. Because you only have five waiting slots in total, pulling connected blocks when your slots already hold other colors will instantly cause an overflow and end your run. You must peel away the massive white border first so that you create wide open corridors for your ants to reach the inner character tiles.
Colony Flow Level 467 Complete Solution
Step 1: Clearing Initial White Border and Exposing Exterior Paths
Start by selecting the white blocks from your active tray to unleash white ants along the open bottom edge of the board. The white tiles form the outer frame of the illustration, shielding the inner layers of the guitar, legs, and background. As your white ants eat through the base perimeter, the count drops steadily from 45 down into the thirties.
Pick the light cyan 15 and the magenta 18 to establish steady consumption on the exposed edges. The magenta ants rush toward the small red music note in the upper left corner and the red rim of the sunglasses. Meanwhile, the cyan ants target the left lens of the glasses and the surrounding sky tiles. These early picks keep three slots active while leaving two slots completely open for incoming colors.
Step 2: Unlocking the Lower Edge and Reaching the Golden Key
With the lower white border cleared away, the ants expose the base of the purple and blue guitar, along with the brown feet of the character. Select the charcoal block and the dark brown 25 from the tray. Charcoal ants immediately target the dark outlines around the feet and the lower frame of the guitar.
Direct your white ants to continue eating through the left background wall. As the white wall recedes upward, the golden key tile becomes accessible to your colony. White ants touch and collect the golden key. A chime confirms that the yellow lock block in your tray has been unlocked, converting it into an active yellow block that is now ready for selection.
Step 3: Opening the Yellow Lock Block and Targeting the Guitar
Now that the key is collected, tap the newly unlocked yellow block along with the deep blue block from your refreshed tray. Blue ants swarm directly into the base of the guitar, clearing out the solid patch of instrument tiles. The yellow block sends workers toward the small yellow accents along the guitar controls and character details.
Simultaneously, select the peach block of 21 to eat away the muzzle and inner face tiles of the beaver. Watching the counts tick down across your slots ensures that blocks disappear before you choose new ones. The cyan block and red block reach zero and vanish from your waiting slots, freeing up two crucial spaces right when the board transitions into its middle phase.
Step 4: Dismantling the Blue Guitar Body and Character Feet
At this stage, the lower half of the pixel art breaks apart into isolated clusters. Pick the maroon block of 27 and the brown block of 26. Your brown ants move along the right side of the board, consuming the guitar neck and fretboard piece by piece.
The blue guitar body dissolves under steady blue ant traffic, opening up clear lines into the center of the character torso. Keep a white block working on the remaining background tiles on the right side. Clearing the right background is essential because it opens a route upward toward the green foliage resting in the top right corner.
Step 5: Breaking Into the 3D Glasses and Head
With the guitar completely dissolved, the beaver face and retro glasses become the primary targets. Deploy the cyan block of 20 and the red block from your tray. Cyan ants run up the left side into the green and cyan lens, while red ants chew through the right lens.
Select the peach block of 24 to clear the cheeks and nose area. As these facial features vanish, the dark outlines around the eyes and forehead become isolated. Your waiting slots will temporarily hold four blocks during this intense transition, but because all four colors have direct path access to visible food tiles, their numbers drop quickly and prevent a stall.
Step 6: Handling the Connected Charcoal and White Blocks
As you dig into the lower tiers of your tray, the connected pair appears. The charcoal block of 36 is linked to the white block of 45. Before you touch this pair, look at your five waiting slots and wait until at least two slots become completely empty.
Once your active colors finish and clear two open spaces, tap the connected blocks. Both the charcoal block and the white block slide into your waiting slots simultaneously. The white ants stream toward the large remaining white cloud in the upper background, while the charcoal ants attack the thick outline of the beaver head, ears, and sunglasses frame. Both blocks begin reducing their numbers immediately, ensuring your tray does not choke.
Step 7: Clearing the Green Foliage and Final Top Edge Pixels
With the head outline collapsing, bring in the green block of 29. Green ants march straight into the upper right corner to devour the leafy foliage. While the green tiles disappear, use your remaining light blue and charcoal blocks to finish off the stray pixels around the ears and the upper border.
The final few white background tiles vanish under a small squad of white workers. Your waiting slots clear out one by one as the final pixel on the top edge is eaten, completing the level with an entirely empty board.
Key Moments in Colony Flow Level 467
The Move That Opens Up the Board
The critical turning point in this level is reaching and collecting the golden key on the middle left section of the board. Early on, the white background tiles form an unbroken barrier that prevents your ants from touching the key. If you ignore the white blocks and focus solely on the colored character tiles at the bottom, the key remains trapped behind an inaccessible wall.
By actively choosing white blocks early and driving a corridor up the left side, your ants collect the golden key without delay. Collecting the key immediately transforms the locked yellow block in your tray into a usable piece. This prevents a dead end later in the puzzle when yellow tiles on the guitar must be cleared to keep your path network flowing.
Finishing the Remaining Food
The endgame requires strict discipline when deploying the connected charcoal and white blocks. Many players rush to pull linked blocks the moment they appear in the front row of the tray. Doing so while three or four other blocks occupy your waiting slots causes an instant defeat because connected blocks require two free slots at the exact same time.
By allowing your red, peach, and blue blocks to exhaust their numbers first, you create the two empty slots needed to accept the linked pair safely. Once deployed, the white and charcoal tiles on the board are fully exposed and ready to be consumed, meaning both blocks empty out quickly and leave a clean runway for the final green and blue picks.
How to Avoid Getting Stuck on Level 467
The biggest hazard on Level 467 is mismanaging your waiting slots during the transition from the guitar to the head. The guitar contains multiple colors packed into a small area, including dark blue, purple, yellow, brown, and charcoal. If you pull all of these colors into your waiting slots at once, some of your ants will get stuck behind uncleared tiles. When an ant cannot find a direct path to its matching color, the block sits motionless in your waiting slot, hogging valuable capacity.
To prevent this bottleneck, focus on peeling the board from the outside inward. Clear the exterior white tiles before you touch the inner details of the instrument. Once the outer frame is gone, ants have multiple angles of approach toward any given tile, which ensures that every block you select begins working immediately.
Another common mistake is overlooking the connected blocks in the tray preview. Always check the lower layers of your block tray so you know when the linked pair is about to surface. If you see the connected bar approaching the front line, stop picking single blocks and let your current ant lines finish their work. Entering that phase with three or four empty waiting slots gives you complete safety when the linked blocks activate.
Final Thoughts
Colony Flow Level 467 tests your ability to balance path expansion with strict tray management. Reaching the golden key unlocks vital progress, while handling the connected blocks with plenty of open slot space guarantees a smooth finish. Take your time to clear the outer borders first, and do not hesitate to watch the video above the article if you need to double check any specific move in this walkthrough.


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